Delivery Punch's game menu

Ludum Dare 53: Delivery Punch

Summary

Ludum Dare 53 with Delivery as a theme was the very first game jam that I joined. There I had the chance to refresh on my game development skills and improve it further. It took us almost a day to develop what we thought would an interesting concept. We knew that we want to do a platformer so the team decided to have a delivery boy punching boxes to your door steps!

Tech stack

  • Unity
  • C#

Lessons learned

  • Made a platformer.
  • Learned how to use tile map.
  • Implemented a finite state machine (trust me it was fun).
  • Implemented sound and visual effects.
  • Used new Unity’s input system.
  • Exported game to web.