Ludum Dare 53: Delivery Punch
Summary
Ludum Dare 53 with Delivery as a theme was the very first game jam that I joined. There I had the chance to refresh on my game development skills and improve it further. It took us almost a day to develop what we thought would an interesting concept. We knew that we want to do a platformer so the team decided to have a delivery boy punching boxes to your door steps!
Links
Tech stack
Lessons learned
- Made a platformer.
- Learned how to use tile map.
- Implemented a finite state machine (trust me it was fun).
- Implemented sound and visual effects.
- Used new Unity’s input system.
- Exported game to web.